The design is becoming the key success factor in today’s organizations. In this course, you’ll learn how to design a brand new product or improve an existing one.
We’ll introduce you all major concepts in user experience design along with hands-on exercises to apply to your project. If you are interested in becoming a UX designer, this course can also help you to build individual pieces that make up a whole case study.
Learn through short hands-on exercises with only 8-10 hours a week. If you are not happy with the course, we’ll even give your money back in the first 30 days.
✔ Learn key UX concepts and methodologies that you can apply to real projects
✔ Learn how to structure your interface by creating sitemap and wireframes
✔ Design web and mobile screens using a popular design tool
✔ Prototype ideas to visually describe important use cases
Who this course is for
Who this course is NOT for
Here are popular design and prototyping tools we recommend. If you are on a budget and want to start with a free option, we recommend Figma and InVision. Please note that this course is not about learning tools but for creating a solution that solves a problem. The official sites have great resources to find any tutorials. YouTube is another great source to learn how to do most tasks.
Sketch (paid, mac only) https://www.sketchapp.com/
Figma (free starter plan, online) https://www.figma.com/
Framer (paid, mac only) https://framer.com/
InVision (free with 1 active prototype, online) https://www.invisionapp.com/
Adobe XD (free starter plan, mac & Windows) https://www.adobe.com/products/xd.html
J.C. is a UX designer with years of experience in building web and mobile products. She is also an experienced teacher who taught students for onsite classes and online mentoring programs. She is currently working as a freelance product designer for startups in the San Francisco Bay Area and teaching an interaction design class at a local university.